Logo of Huzzle

Internship, Video Game Engineer, Infotainment (Winter/Spring 2025)

image

Tesla

3mo ago

  • Internship
    Full-time
    Summer Internship
  • Software Engineering
    Engineering
  • Palo Alto

AI generated summary

  • You must be pursuing a CS degree (2025-2026), proficient in C++, know design patterns, multithreading, and have UI experience. Unreal/Godot/Figma knowledge is a plus. Relocation to Palo Alto is required.
  • You will design and implement in-car game systems in C++, prototype customer experiences, collaborate with cross-functional teams, and communicate with partners to create engaging features.

Requirements

  • Currently pursuing a degree in Computer Science or a related field with a gradation date between 2025 - 2026
  • Able to relocate and work on site in Palo Alto, CA
  • Proficiency in C++ in mandatory
  • Excellent grasp of fundamental computer science concepts
  • Experience writing and shipping customer-facing code
  • Willingness to learn new technologies in any area of the stack
  • Experience using common design patterns in the software industry
  • Experience working with multithreaded applications
  • Experience building user interfaces and/or consumer facing applications is a plus
  • Unreal (not blueprints), Godot or Figma experience is a plus

Responsibilities

  • Design, architect, implement and debug game platform interfaces and systems in C++
  • Rapidly prototype and own fun in-car customer experiences
  • Work with a cross-functional team of Software Engineers, QA, Designs, Hardware engineers and Game Developers
  • Communicate with game development and publishing partners
  • Build amazing feature from the ground up without blueprints

FAQs

What is the job title for this internship?

The job title for this internship is "Internship, Video Game Engineer, Infotainment (Winter/Spring 2025)."

Where is the internship located?

The internship is located in Palo Alto, California.

What is the expected graduation date for applicants?

Applicants should be currently pursuing a degree in Computer Science or a related field with a graduation date between 2025 - 2026.

What programming language is required for this position?

Proficiency in C++ is mandatory for this position.

Is experience with game development necessary?

While experience in gaming, rendering, or 3D design is preferred, it is not explicitly stated as mandatory.

What are the working hours for this internship?

The job description does not specify exact working hours, but it states that the intern must be able to work on-site in Palo Alto, CA.

Does Tesla offer benefits for interns?

Yes, as a full-time Tesla intern, you will be eligible for various benefits, including medical, dental, and vision plans, as well as 401(k) and employee discounts.

What is the expected compensation for this internship?

The expected compensation ranges from $36.06 to $50.48 per hour, depending on the level of experience and skills.

Will I work with a team?

Yes, you will work with a cross-functional team of Software Engineers, QA, Designers, Hardware engineers, and Game Developers.

Does Tesla support diversity and equal opportunity in hiring?

Yes, Tesla is committed to diversity in the workplace and is an Equal Opportunity / Affirmative Action employer.

Tesla’s mission is to accelerate the world’s transition to sustainable energy.

Automotive
Industry
10,001+
Employees
2003
Founded Year

Mission & Purpose

Tesla’s mission is to accelerate the world’s transition to sustainable energy through increasingly affordable electric vehicles in addition to renewable energy generation and storage. California-based Tesla is committed to having the best-in-class in safety, performance, and reliability in all Tesla cars. There are currently over 275,000 Model S, Model X and Model 3 vehicles on the road worldwide. To achieve a sustainable energy future, Tesla also created infinitely scalable energy products: Powerwall, Powerpack and Solar Roof. As the world’s only vertically integrated energy company, Tesla continues to innovate, scale and reduce the costs of commercial and grid-scale systems, with the goal of ultimately getting us to 100% renewable energy grids.