FAQs
What is the role of a Concept Artist (Environments) at Ubisoft?
The Concept Artist (Environments) is responsible for creating artwork that serves as references and guides the visual styling of characters and environments for the game. They collaborate with the art director to develop the overall vision and produce sketches, concepts, and detailed illustrations.
What qualifications are required for this position?
Candidates should have experience in concept art in the video game industry or other relevant experience, knowledge of digital painting and 3D software (e.g., 3DS Max), an understanding of art fundamentals such as lighting and composition, excellent communication skills, a collaborative spirit, and a strong sense of creativity and curiosity.
What materials do I need to submit with my application?
You need to submit your CV highlighting your education, experience, and skills, as well as a portfolio of finished and preliminary work, including sketches. You can attach images or provide a link to your personal website or online portfolio.
Will my application be reviewed by real people?
Yes, your application will be reviewed by real members of our team, specifically our talent acquisition specialists, Yara and Nicole.
Is Ubisoft committed to diversity and inclusion?
Yes, Ubisoft is an equal opportunity employer that believes that diverse backgrounds and perspectives are essential for creating worlds where both players and teams can thrive and express themselves.
Can I work remotely in this position?
Yes, we support remote work but in a hybrid format.
What can I expect from the work environment at Ubisoft?
At Ubisoft, you can expect a collaborative workplace that sparks inspiration and connection, offering opportunities for career advancement, a variety of learning opportunities, and meaningful benefits focused on well-being.
What kind of projects will I be working on as a Concept Artist?
As a Concept Artist, you will be working on projects that involve creating concept art for various environments, contributing to the visual storytelling of Ubisoft's game franchises, and collaborating with other artists to bring creative ideas to life.
Do I need to have a formal educational background in art?
While formal education in art can be beneficial, it is not strictly required as long as you have relevant experience and a strong portfolio that showcases your skills and creativity.
What is the significance of feedback in the role of a Concept Artist?
Feedback is crucial in this role as it allows the Concept Artist to adapt and refine their artwork based on the input from colleagues and the art director, ensuring that the final designs align with the overall vision of the game.