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Experienced Level Designer

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  • Job
    Full-time
    Mid & Senior Level
  • Liverpool

Requirements

  • Experience working as a Level Designer on at least one published console title.
  • Experience of helping to plan and schedule workflows.
  • A strong grasp of level flow, metrics & pacing.
  • A good visual eye for scene setting, sight lines, vistas and areas of interest.
  • Proven experience working within Unreal Engine 4 or 5, as well as with Blueprinting.
  • Experience of greyboxing levels to a professional standard.
  • Experience in scripting gameplay content in levels such as events, interactions and encounters.
  • Experience with enemy placement/spawn points.
  • Excellent communication skills to collaborate with a creative and multidisciplinary team.
  • Level design experience for third person action games is a benefit.
  • Enjoys a creative challenge with the passion and motivation to make great games.

Responsibilities

  • Create and maintain documentation for all owned environments.
  • Design and build large, immersive levels that create memorable gameplay experiences.
  • Keep to project vision for best practices, methodologies used and quality benchmark.
  • As part of level reviews, able to provide constructive critique and solutions.
  • Regularly play the game and provide suggestions and feedback in a clear and constructive manner.
  • Able to understand and action the narrative and gameplay ambitions for the levels.
  • Ability to self-motivate as-well-as motivate other members of the team.

FAQs

What qualifications are required for the Experienced Level Designer position?

Candidates should have experience working as a Level Designer on at least one published console title, a strong grasp of level flow, metrics & pacing, and proven experience with Unreal Engine 4 or 5, among other requirements.

Is experience in third-person action games necessary for this role?

While experience in third-person action games is beneficial, it is not explicitly required for the position.

What kind of projects will I be working on?

You will be working on a AAA IP and will be responsible for creating and owning major immersive environments for the game from start to finish.

What benefits does Climax Studios offer to employees?

Climax Studios offers an excellent holiday package, regular social events, ongoing training and development, a friendly working environment, private medical and dental insurance, and various other perks.

Is this position full-time or part-time?

This position is full-time.

Where is the studio located?

Climax Studios is located in Liverpool, overlooking the beautiful Albert Dock.

Are there social activities available for employees?

Yes, there are regular social events including Project Wrap Parties, team events, and in-house clubs such as board games and D&D nights.

Is there any flexibility regarding work hours?

The job description does not specify flexibility in work hours, but it states that the working pattern is full-time and onsite.

Are employees allowed to bring pets to work?

Yes, Climax Studios is a dog-friendly studio, and employees can bring their dogs to work.

What kind of development environment does Climax Studios promote?

Climax Studios promotes a friendly, focused, ambitious, and relaxed working environment that encourages creativity and collaboration among team members.

Hiring for Onsite and Remote Experienced Coders.

Entertainment & Media
Industry
51-200
Employees
1988
Founded Year

Mission & Purpose

Climax Studios is a video game development company that specializes in creating games for various platforms, including PC, consoles, and mobile devices. Their ultimate mission is to deliver immersive and innovative gaming experiences to players worldwide. With a team of talented developers and designers, they strive to push the boundaries of game design and technology to craft engaging and entertaining games. Climax Studios' purpose is to bring joy and excitement to gamers of all ages by developing high-quality, captivating, and memorable gaming experiences that leave a lasting impression on their audience.