Logo of Huzzle

Level Artist

image

Ubisoft

1mo ago

  • Job
    Full-time
    Mid & Senior Level
  • Design
    Creative Arts & Fashion
  • Milan
  • Quick Apply

AI generated summary

  • You must create detailed 3D environments, understand cross-platform constraints, use Unity/Unreal, excel in modeling tools, manage time well, solve problems creatively, and communicate effectively.
  • You will create game levels by following design docs, integrating assets, prototyping, setting lighting, collaborating across teams, and ensuring graphical content meets technical standards.

Requirements

  • Able to interpret and follow concepts and reference material to create clean, detailed, and accurate 3D environments.
  • Understanding of technical constraints for cross-platform production.
  • Experience integrating 3D assets into industry-leading game engines such as Unity or Unreal.
  • Excellent knowledge of modeling programs such as 3DSMAX, Maya, Blender, Zbrush, and texture/material authoring tools such as Photoshop and Substance suite.
  • Experience with Houdini a plus.
  • Understanding of realtime lighting principles/best practices.
  • Attention to detail for both aesthetic and technical quality.
  • Excellent communication skills with the ability to effectively coordinate with every department of a game development team.
  • Excellent problem-solving and decision-making skills, with a focus on results and driving projects forward.
  • Ability to be resourceful and come up with creative solutions.
  • Effective time management skills and the ability to meet deadlines.
  • Commitment to the project and a desire to find the best possible way of inspiring others.

Responsibilities

  • Understand the game design documents to know the environments, objectives, atmospheres, story and style to create game levels.
  • Understand the visual references, respect the artistic direction and search for more detailed and specific graphic references for the level(s).
  • Integrate the objects and textures that are produced into the level.
  • Prototyping and finalizing of levels with a focus on believability, beauty, playability, mood and environmental storytelling.
  • Set level lighting, mood and weather condition.
  • Creation of high quality materials and 3D assets.
  • Close collaboration with other departments team to develop an exceptional player experience in visuals, gameplay and narrative.
  • Making sure all created graphical content meets technical requirements.

FAQs

What is the job title for this position?

The job title is Level Artist.

Where is the job location?

The position is based in Milan, Italy.

What type of project will the Level Artist be working on?

The Level Artist will be involved in the creation of stunning and immersive game environments for a triple-A project.

What are the primary responsibilities of the Level Artist?

The Level Artist will be responsible for producing, optimizing, and revising 3D assets, collaborating with the art and design teams, creating game levels, setting level lighting and mood, and ensuring that all graphical content meets technical requirements.

What qualifications are required for this position?

Candidates should have the ability to create detailed 3D environments, an understanding of technical constraints for cross-platform production, experience with industry leading game engines like Unity or Unreal, and excellent knowledge of modeling and texture authoring tools such as 3DSMAX, Maya, and Photoshop.

Is experience with Houdini necessary for this role?

Experience with Houdini is considered a plus but not required.

What skills are essential for effective collaboration in this role?

Excellent communication skills and the ability to coordinate with all departments of a game development team are essential for effective collaboration.

How should applicants submit their application?

Applicants are encouraged to send a demo reel or portfolio showcasing their best work along with their application.

Does Ubisoft encourage diversity in the workplace?

Yes, Ubisoft is committed to creating an inclusive work environment that reflects the diversity of the player community and strongly encourages people from various backgrounds to apply.

What personal qualities does Ubisoft look for in a Level Artist?

Ubisoft looks for candidates with excellent problem-solving skills, creativity, attention to detail, effective time management, and a commitment to inspiring others.

We're committed to enriching player's lives with original & memorable gaming experiences. Join us & create the unknown!

Technology
Industry
10,001+
Employees
1986
Founded Year

Mission & Purpose

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.