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Level Artist

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Ubisoft

1mo ago

  • Job
    Full-time
    Mid & Senior Level
  • Design
    Creative Arts & Fashion
  • Milan
  • Quick Apply

AI generated summary

  • You must create detailed 3D environments, understand technical constraints, use tools like Unity and 3DSMAX, collaborate effectively, solve problems, manage time, and inspire others.
  • You will create immersive game levels by understanding design documents, integrating assets, prototyping, setting lighting, and collaborating with teams to ensure aesthetic and technical quality.

Requirements

  • Able to interpret and follow concepts and reference material to create clean, detailed, and accurate 3D environments.
  • Understanding of technical constraints for cross-platform production.
  • Experience integrating 3D assets into industry-leading game engines such as Unity or Unreal.
  • Excellent knowledge of modeling programs such as 3DSMAX, Maya, Blender, Zbrush, and texture/material authoring tools such as Photoshop and Substance suite.
  • Experience with Houdini a plus.
  • Understanding of realtime lighting principles/best practices.
  • Attention to detail for both aesthetic and technical quality.
  • Excellent communication skills with the ability to effectively coordinate with every department of a game development team.
  • Excellent problem-solving and decision-making skills, with a focus on results and driving projects forward.
  • Ability to be resourceful and come up with creative solutions.
  • Effective time management skills and the ability to meet deadlines.
  • Commitment to the project and a desire to find the best possible way of inspiring others.

Responsibilities

  • Understand the game design documents to know the environments, objectives, atmospheres, story and style to create game levels.
  • Understand the visual references, respect the artistic direction and search for more detailed and specific graphic references for the level(s).
  • Integrate the objects and textures that are produced into the level.
  • Prototyping and finalizing of levels with a focus on believability, beauty, playability, mood and environmental storytelling.
  • Set level lighting, mood and weather condition.
  • Creation of high quality materials and 3D assets.
  • Close collaboration with other departments team to develop an exceptional player experience in visuals, gameplay and narrative.
  • Making sure all created graphical content meets technical requirements.

FAQs

What is the location of the Level Artist position?

The position is based in Milan, Italy.

What are the main responsibilities of a Level Artist at Ubisoft Milan?

The Level Artist is responsible for producing, optimizing, and revising 3D assets, integrating objects and textures into levels, setting level lighting and mood, and collaborating with other departments to create an exceptional player experience.

What qualifications are required for this role?

Candidates should have experience in creating detailed and accurate 3D environments, knowledge of technical constraints for cross-platform production, experience with game engines like Unity or Unreal, and proficiency in modeling and texture authoring tools such as 3DSMAX, Maya, Blender, Zbrush, Photoshop, and Substance suite.

Is experience with Houdini necessary?

Experience with Houdini is a plus but not required.

What type of projects will I be working on?

You will be involved in the creation of stunning and immersive game environments for a triple-A project.

How important is collaboration with other teams in this role?

Collaboration with other departments is crucial to develop an exceptional player experience in visuals, gameplay, and narrative.

What qualities are valued in a Level Artist at Ubisoft Milan?

The company values attention to detail, excellent communication skills, problem-solving abilities, creativity, time management skills, and a commitment to inspiring others.

Do I need to submit a portfolio along with my application?

Yes, applicants are encouraged to send a demo reel or portfolio showcasing their best work with a breakdown of their skills.

Is Ubisoft committed to diversity and inclusion in hiring?

Yes, Ubisoft is committed to creating an inclusive work environment that reflects the diversity of the player community and strongly encourages individuals from diverse backgrounds to apply.

We're committed to enriching player's lives with original & memorable gaming experiences. Join us & create the unknown!

Technology
Industry
10,001+
Employees
1986
Founded Year

Mission & Purpose

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.