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Senior Technical Artist: Rigging

  • Job
    Full-time
    Senior Level
  • Design
    Software Engineering
  • Edinburgh
  • Quick Apply

AI generated summary

  • You need 5+ years of rigging experience in games, films or VFX, strong Python and C# skills, 3D math background, knowledge of C++, game engines, and Animation tools like Maya or Motionbuilder. Collaboration and communication skills are key.
  • You will build and maintain rigging systems for dynamic art assets, develop custom tools, collaborate with teams, and stay current with industry trends to ensure cutting-edge visuals.

Requirements

  • A relevant degree or professional experience in the game industry as a Character Rigger, Technical Animator or similar/related position.
  • 5+ years of production experience creating complex rigs for Games, Feature Films or VFX.
  • A demo reel and online portfolio that demonstrates exceptional skills creating motion controls for animation, complex deformation and skinning of body and face of characters and creatures.
  • Skills:
  • Understanding of human body and facial anatomy as it relates to game assets and topology.
  • Strong Python, Mel or Maxscript (candidate may be asked to complete a test) skills used within DCCs.
  • Strong C# programming skills.
  • 3D Math background.
  • Experience using other game engines (e.g. Unreal/Unity or proprietary tech) with relation to Animation.
  • Strong communication, self-management, and organizational skills.
  • Effective time management skills to meet deadlines and milestones.
  • Pluses:
  • Please note that these are desirable skills and are not required to apply for the position.
  • Knowledge of game engines (e.g. Unreal/Unity or proprietary tech).
  • Experience creating Animation scripts/tools for Motionbuilder, Maya, 3dsMax is highly advantageous.
  • Experience creating assets and pipelines using Houdini in production.
  • Experience with C++ is highly advantageous.
  • Experience using source control software (i.e. Perforce, Git) and working on a code base collaboratively.
  • Professional experience working and developing in a multi-platform, multi-project environment.
  • Professional experience working in a large team spread across multiple locations and time zones.

Responsibilities

  • Build, test and maintain rigs for a variety of dynamic art assets.
  • Develop constraints, custom deformers, secondary motion and shader connections using our extensive proprietary runtime animation system.
  • Create tools within 3dsMax/Maya to support and push forward workflows across Rigging and Character Art.
  • Work with the team organizing, documenting and maintaining libraries for interacting with the rig from a tooling standpoint.
  • Work with other Technical Artists improving workflows and tools used internally by the Rigging Team and other departments such as Character Art and Animation.
  • Staying current with latest technologies/research ongoing in the field to help keep our dynamic art visuals at the cutting-edge regarding motion and deformation.

FAQs

What is the role of a Senior Technical Artist: Rigging at Rockstar North?

The Senior Technical Artist: Rigging at Rockstar North is responsible for developing and supporting the rigging of characters, creatures, and objects in our titles. They work closely with animators and programmers to create high-quality rigging solutions that will bring our game characters to life.

Entertainment & Media
Industry
1001-5000
Employees
1998
Founded Year

Mission & Purpose

Rockstar Games is a renowned video game development company that creates and publishes interactive entertainment. They are best known for developing critically acclaimed and highly popular game franchises such as Grand Theft Auto, Red Dead Redemption, and Max Payne. Their ultimate mission is to push the boundaries of interactive entertainment and deliver immersive gaming experiences to players worldwide. Rockstar Games' purpose is to craft innovative, engaging, and visually stunning games that captivate players and offer them compelling storytelling, dynamic open-world environments, and a sense of freedom to explore and interact with the game world. Through their games, they aim to provide players with thrilling and memorable experiences, making them leaders in the gaming industry and earning a dedicated fan base of gamers worldwide.