FAQs
Do we support remote work?
Yes, we offer remote, hybrid, or in-office options for this role.
What kind of projects will I be working on?
You will be working on creating innovative online events and experiences that support thousands of simultaneous players in the metaverse, including virtual arenas for sports fans, interactive live concerts, and mass-participation games.
What design tools will I need to be familiar with?
You should have a working knowledge of graphic design software such as Adobe Photoshop, Illustrator, and Figma.
Is experience with Unreal Engine required for this role?
Yes, strong competency in making and structuring User Widget assets in Unreal Engine is a must, along with experience in Unreal Motion Graphics.
Will I be collaborating with other teams?
Yes, you will closely collaborate with UI Artists, Game Designers, and Engineers to develop intuitive and innovative interfaces.
Is there flexibility in the work environment?
Yes, we are 'Flexa' certified, which means our entire employee experience is centered around flexibility and autonomy.
What qualifications are preferred for this position?
A strong eye for detail, effective communication and collaboration skills, and an interest in UI/UX design trends and user journeys are preferred.
Do you have an inclusive workplace?
Yes, Improbable is committed to fostering a diverse and inclusive environment, ensuring that everyone feels they belong and can do their best work.
Are there any specific programming skills required?
Familiarity with C++ in Unreal Engine is nice to have, but not a must-have requirement.
Can I apply if I don't meet all the requirements listed?
Yes, we encourage you to apply even if you don't meet all the listed requirements, as we value diverse experiences and perspectives.