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Senior UI/UX Designer

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Improbable

28d ago

  • Job
    Full-time
    Senior Level
  • London

AI generated summary

  • You must have strong skills in Unreal Engine User Widgets, UI/UX design in games, attention to detail, effective communication, knowledge of graphic design tools, and interest in design trends.
  • You will collaborate with UI Artists, Game Designers, and Engineers to create and modify intuitive interfaces, ensuring clear communication of game information while respecting technical constraints.

Requirements

  • Strong competency in making and structuring User Widgets assets, both in the designer view and via blueprint scripting in Unreal Engine (must)
  • Strong competency with Unreal Motion Graphics
  • Familiarity with C++ in Unreal Engine (nice to have)
  • Experience in implementing UI/UX designs in AAA, indie, or mod games in Unreal Engine
  • You have a strong eye for detail
  • Ability to clearly and effectively communicate and collaborate with other designers, artists and engineers to ensure delivery of the best possible User Experience
  • Interest in UI/UX design trends and user journeys (preferred)
  • Working knowledge of graphic design software such as Adobe Photoshop, Illustrator, Figma

Responsibilities

  • - Work closely with UI Artists, Game Designers and Engineers to develop intuitive and innovative interfaces
  • - Create interfaces that are easy to modify by UI Artists, UX & Game Designers
  • - Be a bridge between UI Art and UI Engineering teams
  • - Read and understand all game design documentation in order to understand the intended user experience
  • - Understand, respect technical constraints of the platform and implement interfaces according to those
  • - Make sure that all game information is clearly, consistently and relevantly conveyed through the various user interfaces

FAQs

Do we support remote work?

Yes, we offer remote, hybrid, or in-office options for this role.

What kind of projects will I be working on?

You will be working on creating innovative online events and experiences that support thousands of simultaneous players in the metaverse, including virtual arenas for sports fans, interactive live concerts, and mass-participation games.

What design tools will I need to be familiar with?

You should have a working knowledge of graphic design software such as Adobe Photoshop, Illustrator, and Figma.

Is experience with Unreal Engine required for this role?

Yes, strong competency in making and structuring User Widget assets in Unreal Engine is a must, along with experience in Unreal Motion Graphics.

Will I be collaborating with other teams?

Yes, you will closely collaborate with UI Artists, Game Designers, and Engineers to develop intuitive and innovative interfaces.

Is there flexibility in the work environment?

Yes, we are 'Flexa' certified, which means our entire employee experience is centered around flexibility and autonomy.

What qualifications are preferred for this position?

A strong eye for detail, effective communication and collaboration skills, and an interest in UI/UX design trends and user journeys are preferred.

Do you have an inclusive workplace?

Yes, Improbable is committed to fostering a diverse and inclusive environment, ensuring that everyone feels they belong and can do their best work.

Are there any specific programming skills required?

Familiarity with C++ in Unreal Engine is nice to have, but not a must-have requirement.

Can I apply if I don't meet all the requirements listed?

Yes, we encourage you to apply even if you don't meet all the listed requirements, as we value diverse experiences and perspectives.

We create and power virtual worlds.

Technology
Industry
1001-5000
Employees
2012
Founded Year

Mission & Purpose

We are a British metaverse technology company. We partner with video game developers, entertainment companies and defence and academic institutions to help them bring to life rich, powerful, virtual worlds of unprecedented size, scale, ambition and usefulness.