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Experienced Audio Designer - Contract

  • Job
    Full-time
    Senior Level
  • Design
    Creative Arts & Fashion
  • Quick Apply

AI generated summary

  • You must have expert sound design skills, experience in AAA open-world games, proficiency in Wwise and DAWs, ability to learn new tech, and a passion for games.
  • You will create sounds in immersive 7.1.4 Atmos rooms, implement audio in the engine, attend recording sessions, collaborate on various features, and learn with an experienced audio team.

Requirements

  • Expert sound design skills
  • Shipped at least one title in an audio-design role
  • Experience working on AAA open-world games is desirable.
  • Practical knowledge of Wwise, including debugging and optimisation.
  • Expert knowledge of DAWs and various plugins.
  • The ability to adapt to new technology and bespoke game engine tools.
  • Knowledge of blueprinting & visual scripts is desirable.
  • Location and studio-based SFX recording experience.
  • A passion for games.

Responsibilities

  • Use our gorgeous custom-designed 7.1.4 Atmos rooms to create incredible sounds
  • Implement your work in our inhouse engine
  • Schedule and attend recording sessions to capture material for our game and inhouse library
  • Work on multiple features with the wider development team
  • Learn and grow as a part of an experienced audio team

FAQs

What is the job title for this position?

The job title is Experienced Audio Designer - Contract.

Where is the position located?

The position is based at our state-of-the-art facilities in Royal Leamington Spa.

Is there a hybrid work model in place?

Yes, there is a hybrid work model with a minimum of 3 days a week in the studio.

What is the main focus of the audio designer in this role?

The main focus will be on creating sound effects, designing systems, and implementing audio in our in-house engine, ForzaTech.

What experience is required for this position?

Candidates should have expert sound design skills and have shipped at least one title in an audio-design role, preferably with experience in AAA open-world games.

Is experience with Wwise necessary?

Yes, practical knowledge of Wwise, including debugging and optimisation, is required.

Will the audio designer work collaboratively with other teams?

Yes, the audio designer will collaborate with developers from multiple disciplines and have a creative voice in discussions and reviews.

Are location and studio-based SFX recording experience necessary?

Yes, location and studio-based sound effects recording experience is required for this position.

What kind of facilities will the audio designer have access to?

The audio designer will have access to custom-designed 7.1.4 Atmos rooms for sound creation, along with opportunities for field and location recording.

Does Playground Games support diversity and inclusion in the workplace?

Yes, Playground Games is committed to equity, diversity, and inclusion and strives to create a safe and welcoming working environment for all team members.

Playground Games is an Xbox Game Studio and one of the highest rated video game developers in the world.

Technology
Industry
201-500
Employees
2010
Founded Year

Mission & Purpose

Playground Games was established in 2010, bringing together some of the most experienced and talented developers from the UK industry, with the vision to create genre-defining titles for a global audience. Since then, we’ve created five critically-acclaimed, award-winning hits; our Horizon games have garnered more than one hundred awards and have been played by many millions of fans. Today, Playground has two world-class studios in Leamington Spa. In our original HQ, we continue to support and grow the huge, vibrant Horizon community. In our new studio on the other side of town, we are excited to be developing Fable, a new beginning for the legendary franchise.